
Augmentation is conventionally in real-time context with environmental elements, such as sports scores on TV during a match. With the help of advanced AR technology the data about the surrounding real world of the user becomes interactive and digitally manipulable. Artificial information about the environment and its objects can be overlaid on the real world.
Research explores the application of computer-generated imagery in live-video streams as a way to enhance the sensing of the real world. AR technology includes head-mounted displays and virtual retinal displays for visualisation purposes, and construction of controlled environments containing sensors and actuators.
Augmented Reality is considered an extension of Virtual Reality. Virtual Reality is a virtual space in which players immerse themselves into that space and exceed the bounds of physical reality. In virtual reality, time, physical laws and substantial properties may no more be thought of as true, in contrast to the real-world environment.
An important step of AR systems is how realistically they incorporate augmentations with the real world. The software must deduce real world coordinates independent from the camera images. That process is called image registration. Image registration uses several methods of computer vision, mostly related to video tracking. Many computer vision methods of augmented reality are inherited from visual odometry.